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02Paddock summary / mobs
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Paddock summary – livestock and paddock details across mobile screens

I led the design of AgriWebb's paddock and livestock summary from brief through to launch - running customer interviews, an async survey, and multiple design iterations to unify mob and individual animal management into a single interface for the first time.

with Jess Shipp & Tom Legge

UI/UX DesignDesign ResearchUsability TestingDesign SystemsCross-functional CollaborationProduct DesignData-Driven Design

Section 01 – The challenge

Map-based diagram showing Module 1 Mob management, Module 2 Individual animal mgmt, the brief to bridge the gap, and the Paddock summary solution
Bridging the gap

AgriWebb is a cloud-based livestock management platform built for cattle and sheep producers. It helps farmers move away from pen-and-paper record keeping by giving them a mobile-first tool that works even in areas with no cell coverage or low signal.

The interactive farm map is the heart of the product. Farm managers use it to draw their paddock boundaries, track livestock movements, and log farm activity directly on a visual representation of their own land. For many, it's the first thing they open and the last thing they check. Tapping a paddock opens the Paddock summary - the livestock and paddock summary at the centre of the map experience.

Mixed-operation producers previously had to manage separate profiles because Mob Management and IAM couldn't run concurrently. The Paddock Dialog project created a single, cross-device interface combining commercial herd management and individual performance tracking into one seamless source of truth.

"So basically there wasn't a software and we did not use software. It was very much pencil and paper. The green or red notebook... in the top pocket. Stock numbers scratched in the dust on the dash."

John Fargher, Co-Founder – Chief Strategy Officer, AgriWebb

Section 02 – The process

At AgriWebb, design, product, and development worked in close collaboration – the decisions described here were made together. My role was to lead the design process from brief through to final handoff.

I initiated ideation through internal workshops and feedback loops with product, development, and fellow designers.

Paddock Dialog digital sketching wireframes
Livestock & paddock summary – wireframes

To validate early direction, I identified interview candidates from customers who had already flagged feedback on the existing paddock experience in Productboard, and conducted moderated Zoom sessions with a sample of five to ten users per round. Productboard and Datadog usage data were used alongside qualitative feedback to prioritise which problems to solve first.

Click image to enlarge
Remote customer interview showing the Paddock Dialog workflow walkthrough
Remote customer interview

Testing the new feature

An async email survey sent to farmers who had previously flagged feedback on the Paddock and Livestock Summary. It tested information hierarchy, table customisation, and the mob-merge flow against early wireframes.

Q6 Mobs list layout A vs B preference test showing summary and mobs tab designs

Section 03 – Outcome & impact

Launched in early 2024, the redesigned Paddock summary brought together paddock details, grazing performance, livestock data, and farm history into a single, configurable interface – accessible from a single tap on the map. The screen flow below shows the full feature as shipped.

2
Systems unified

Mob + Individual animal management

1
Tap access

Direct from the map

Support tickets

Paddock summary, post-launch

5
Open items

3 UX issues + 2 systemic

Mob management and Individual animal management unified into one interface for the first time - accessible from a single tap on the map. Mixed-operation farmers running commercial and stud animals gained a single source of truth without jumping between separate parts of the product.

"Before this I was basically managing two separate systems. Now it's all just there when I tap the paddock."

Farmer beta tester – AgriWebb
Shipped Deferred
  • Mob + IAM unified into one interface

    Single source of truth

  • Accessible from a single tap on map

    Zero navigation overhead

  • Support tickets reduced

    Paddock Dialog, directional signal

  • Shipped to production

    Early 2024

  • History tab labelling

    Mob vs paddock – roadmap

  • Mob icon tap destination

    Opens details, not list – roadmap

  • Active tab indicator visibility

    Orientation issue – roadmap

  • Forage data manual entry

    AI capture beginning to address

  • Mob + IAM concurrency

    Full unification – next frontier